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Star Trek Online Executive Producer Craig Zinkievich - By: ameliewang

Star Trek Online has an alluring pull. It's so strong, that MMOG vets like Scott Jennings who can point out all of the potential shortcoming of the game can't resist. He provides a humorours tale of a Star Trek fanboy gnashing his teeth as he hits "Submit" on his payment and jumps into the Open Beta.

"See, at this point I don't even *care* about the skill system (which destroyed my enjoyment of Champions Online before I got very far into it), or how soloable it is, or how much polish the game may or may not have. I am a license pearl necklaces fanboy. I have lived and breathed Star Trek for the past 30 years. God, I only wish I were exaggerating. I am a community manager's worst nightmare.
So of course, I have to pre-order. And what do you know, right there on Steam as part of the advertisement, pre-order the game and get into the beta RIGHT NOW GO GO GO."

It's clear that Star Trek can draw a crowd just by its name. Can it draw a steady crowd that will grow with the game and accept pearl necklacesome of the "compromises" Scott discusses? There is definitely demand, will the supply meet it? Barring all of the haters who have a pre-disposition to get pissed about everything, the launch of STO and subsequent growth of the game will be most fascinating. Someone should do a study, write and book and then send me royalties.

Are you a fanboy stopping in for more Star Trek, are you an MMOG player who is looking to try the latest sci-fi game or are you like me, somewhere in the middle? I'm excited but also brushing up on my ability to hit the pearl jewelry ignore button for the jackholes show up (and they invariably do). Read the rest of Scott's disussion at MMORPG about "Why I'll Play Star Trek Online" and then share your thoughts in our forum.

Star Trek Online Executive Producer Craig Zinkievich posted a new State of the Game letter to the masses today and there's pearl ring plenty of Trek goodness inside. Craig addresses everything from server stability issues to Klingon PvP and what's going on in between.

Klingon UI is also looking great. Icons, buttons, FX and everything else has been re-styled in true Klingon fashion. The next major patch will have you piloting a Bird of Prey using a HUD General Martok would be proud of.

The five-act dramatic structure is the template behind nearly all of STO's episode designs, just as it was for most of the television shows. While the pearl necklace episodes aren't all structurally built around five different maps, the format provided Cryptic with an easy template to follow, and the episodes should mimic the feel of the shows.

The article also touches on the exploration portion of the game, which allows players to put the main story on hold to check out some of the other content around the galaxy and content through the Genesis system.

About the Author

Star Trek Online has an alluring pull. It's so strong, that MMOG vets like Scott Jennings who can point out all of the potential shortcoming of the game can't resist. He provides a humorours tale of a Star Trek fanboy gnashing his teeth as he hits "Submit" on his payment and jumps into the Open Beta.

Article Directory Source: http://www.articlerich.com/profile/ameliewang/77985




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